package com.facebook.games.fa.events
{
	import flash.events.Event;

	/**
	 * Eventos de jogo (Iniciar, Terminar)
	 * @author Diego Maehler <dmaehler@gmail.com>
	 */
	public class GameEvent extends Event
	{
		
		public static const NEW_GAME : String = "newGame";
		
		public static const END_GAME : String = "endGame";
		
		public static const BEGIN_GAME : String = "beginGame";
		
		public static const RESTART_GAME : String = "restartGame";
		
		/**
		 * 
		 */
		public function GameEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			super(type, bubbles, cancelable);
		}
	}
}